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All Things Albion
Knockout

KnockoutActive

KNOCKOUT

Attack the targeted enemy, dealing 164 physical damage.
Puts the target to sleep for 7.27s (vs. players) / 14.54s (vs. mobs). (Taking damage wakes the enemy up.)

Stats

Energy cost35
Cooldown15 s
Cast timeInstant
Range1.5 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Great HammerElder's PolehammerElder's HammerElder's TombhammerElder's Forge HammersElder's GrovekeeperElder's Hand of JusticeElder's Truebolt Hammer

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -56.67 ×2.888 164
{1} stun[0].time 5 ×1.454 7.27s
{2} stun[1].time 10 ×1.454 14.54s

Ability definition

{
 "@uniquename": "KNOCKOUT",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.25",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "12",
 "@castrange": "1.5",
 "@uitype": "crowdcontrol",
 "@category": "crowdcontrol",
 "@cancelautoattackaftercasting": "true",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_SLEEP",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-56.67",
  "@effecttype": "physical"
 },
 "stun": [
  {
   "@damagebreakseffect": "true",
   "@target": "enemy",
   "@time": "5",
   "@diminishingreturnfactor": "1.5",
   "IfTargetType": {
    "@type": "player"
   }
  },
  {
   "@damagebreakseffect": "true",
   "@target": "enemy",
   "@time": "10",
   "@diminishingreturnfactor": "1.5",
   "IfTargetType": {
    "@type": "mob"
   }
  }
 ],
 "spelleffectfx": {}
}

Abilities