Tebasan MematikanActive
AXESMASH
Menyerang musuh yang ditarget, menghasilkan 388 damage fisik.
Mengurangi resistansi damage hingga -16% selama 8s.
Stats
| Energy cost | 20 |
|---|---|
| Cooldown | 15 s |
| Cast time | 0.4 s |
| Range | 3 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Kapak Tempur TetuaTangan KhorTombak Berkapak TetuaPemanggil Bangkai TetuaSabit Neraka TetuaCakar Beruang TetuaRealmbreaker TetuaPenuai Kristal Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -152 | ×2.552 | 388 |
| {1} | $AXESMASH_EFFECT.buffovertime[0].value | -0.16 | — | -16% |
| {2} | $AXESMASH_EFFECT.buffovertime[0].time | 8 | — | 8s |
Ability definition
{
"@uniquename": "AXESMASH",
"@target": "enemy",
"@castupperbodyblendtime": "0.0765",
"@castingtime": "0.4",
"@hitdelay": "0",
"@standtime": "0.35",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "8",
"@castrange": "3",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-152.00",
"@effecttype": "physical"
},
"applyspell": {
"@spell": "AXESMASH_EFFECT",
"@target": "enemy"
}
}