This site is in early development. Sections are still being written and figures may change.

All Things Albion
قوة الطبيعة

قوة الطبيعةActive

PRIMALSLAM

تنقسم الأرض في خط يبلغ 18 طوله أمامك وتنطلق انبعاثات هوائية تدوم لمدة 4s.
تلحق 250 من الضرر السحري عند الاصطدام.
يرجع للوراء اللاعبين الأعداء الذين يلمسون فتحات الهواء بمقدار 18m.
يرمي مجموعات الحشود في الهواء لمدة 0.6s.

يزداد تهديدك بمقدار 200 لأي غريم في 5m محيط حولك.

Stats

Energy cost25
Cooldown27.5 s
Cast timeInstant
Range18 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

صولجان صخري للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[1].rectangle[0].height_start 18 18
{1} spelleffectarea[1].time 4 4s
{2} $PRIMALSLAM_KNOCKBACK.directattributechange[0].change -100 ×2.498 250
{3} $PRIMALSLAM_KNOCKBACK.knockback[0].distance 18 18m
{4} $PRIMALSLAM_KNOCKBACK.knockback[1].duration 0.6 0.6s
{5} $PRIMALSLAM_KNOCKBACK.changeaggro[0].value 200 200
{6} $PRIMALSLAM_KNOCKBACK.changeaggro[0].aggroradius 5 5m

Ability definition

{
 "@uniquename": "PRIMALSLAM",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.4",
 "@standtime": "0.8",
 "@disruptionfactor": "1",
 "@recastdelay": "27.5",
 "@itempowerrecastdelaymodifier": "-0.5",
 "@energyusage": "10",
 "@castrange": "18",
 "@uitype": "damage",
 "@category": "instant",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@descriptionlocatag": "@SPELLS_PRIMALSLAM_V2_DESC",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$spelleffectarea[1].rectangle[0].height_start$"
    },
    {
     "@tag": "$spelleffectarea[1].time$"
    },
    {
     "@tag": "$$PRIMALSLAM_KNOCKBACK.directattributechange[0].change$"
    },
    {
     "@tag": "$$PRIMALSLAM_KNOCKBACK.knockback[0].distance$"
    },
    {
     "@tag": "$$PRIMALSLAM_KNOCKBACK.knockback[1].duration$"
    },
    {
     "@tag": "$$PRIMALSLAM_KNOCKBACK.changeaggro[0].value$"
    },
    {
     "@tag": "$$PRIMALSLAM_KNOCKBACK.changeaggro[0].aggroradius$"
    }
   ]
  }
 },
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "4",
   "@effect": "none",
   "@target": "ground",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;0.5:18",
      "rectangle": {
       "@width": "1",
       "@height": "1"
      }
     }
    }
   }
  },
  {
   "@time": "4",
   "@effect": "PRIMALSLAM_KNOCKBACK",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "true",
   "@skillshotindicatormax": "18",
   "@skillshotindicatormin": "18",
   "@applyeffectonlyoncepertarget": "false",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "9",
      "rectangle": {
       "@width": "2",
       "@height": "18"
      }
     }
    }
   }
  }
 ]
}

Abilities