Force de la natureActive
PRIMALSLAM
Séparez la terre en deux sur une ligne devant vous de 18 de long, libérant des jets d'air qui durent 4s.
Inflige 293 dégâts magiques à l'impact.
Repousse les joueurs ennemis qui touchent les jets d'air de 18m.
Projette les monstres ennemis dans les airs pendant 0.6s.
Augmente votre Menace de 200 envers tous les monstres dans un rayon de 5m autour de vous.
Stats
| Energy cost | 29 |
|---|---|
| Cooldown | 27.5 s |
| Cast time | Instant |
| Range | 18 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[1].rectangle[0].height_start | 18 | — | 18 |
| {1} | spelleffectarea[1].time | 4 | — | 4s |
| {2} | $PRIMALSLAM_KNOCKBACK.directattributechange[0].change | -100 | ×2.927 | 293 |
| {3} | $PRIMALSLAM_KNOCKBACK.knockback[0].distance | 18 | — | 18m |
| {4} | $PRIMALSLAM_KNOCKBACK.knockback[1].duration | 0.6 | — | 0.6s |
| {5} | $PRIMALSLAM_KNOCKBACK.changeaggro[0].value | 200 | — | 200 |
| {6} | $PRIMALSLAM_KNOCKBACK.changeaggro[0].aggroradius | 5 | — | 5m |
Ability definition
{
"@uniquename": "PRIMALSLAM",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.8",
"@disruptionfactor": "1",
"@recastdelay": "27.5",
"@itempowerrecastdelaymodifier": "-0.5",
"@energyusage": "10",
"@castrange": "18",
"@uitype": "damage",
"@category": "instant",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_PRIMALSLAM_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$spelleffectarea[1].rectangle[0].height_start$"
},
{
"@tag": "$spelleffectarea[1].time$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.directattributechange[0].change$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.knockback[0].distance$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.knockback[1].duration$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.changeaggro[0].value$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.changeaggro[0].aggroradius$"
}
]
}
},
"spelleffectarea": [
{
"@visible": "false",
"@time": "4",
"@effect": "none",
"@target": "ground",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0;0.5:18",
"rectangle": {
"@width": "1",
"@height": "1"
}
}
}
}
},
{
"@time": "4",
"@effect": "PRIMALSLAM_KNOCKBACK",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "true",
"@skillshotindicatormax": "18",
"@skillshotindicatormin": "18",
"@applyeffectonlyoncepertarget": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "9",
"rectangle": {
"@width": "2",
"@height": "18"
}
}
}
}
}
]
}