BlutbanditActive
AXETHROW
Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach 9s zurück.
1. Blutnahme:
Wirf eine Axt in die anvisierte Richtung, dies verursacht physischen Schaden bei allen getroffenen Gegnern, entsprechend der Anzahl an Aufladungen Zerfleischendes Bluten auf ihnen.
2. Blutbandit:
Wirft eine mit Blutmagie aufgeladene Axt in die anvisierte Richtung, dies verursacht 363 physischen Schaden.
Heilt dich entsprechend der Anzahl der Aufladungen Zerfleischenden Blutens auf dem ersten getroffenen Gegner.
Aufladungen Zerfleischendes Bluten: 0 | 1 | 2 | 3
Schaden: 528 | 627 | 726 |825
Selbstheilung: 110 | 177 | 243 |331
Stats
| Energy cost | 40 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 18 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $AXETHROW.multispell[0].timewindow | 9 | — | 9s |
| {1} | $AXETHROW_SECOND_EFFECT.directattributechange[0].change | -110 | ×3.301 | 363 |
| {2} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].mincharges | 1 | — | 1 |
| {3} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].mincharges | 2 | — | 2 |
| {4} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].mincharges | 3 | — | 3 |
| {5} | $AXETHROW_EFFECT.directattributechange[0].change | -160 | ×3.301 | 528 |
| {6} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value | -190 | ×3.301 | 627 |
| {7} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value | -220 | ×3.301 | 726 |
| {8} | $AXETHROW_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value | -250 | ×3.301 | 825 |
| {9} | $AXETHROW_SECOND_EFFECT.directattributechange[1].change | 50 | ×2.208 | 110 |
| {10} | $AXETHROW_SECOND_EFFECT.directattributechange[1].valueoverride[0].ifcharge[0].value | 80 | ×2.208 | 177 |
| {11} | $AXETHROW_SECOND_EFFECT.directattributechange[1].valueoverride[0].ifcharge[1].value | 110 | ×2.208 | 243 |
| {12} | $AXETHROW_SECOND_EFFECT.directattributechange[1].valueoverride[0].ifcharge[2].value | 150 | ×2.208 | 331 |
| {13} | multispell[0].timewindow | 9 | — | 9s |
Ability definition
{
"@uniquename": "AXETHROW",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "instant",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@energyusage": "12",
"@castrange": "18",
"@adjustgroundtargettorange": "true",
"@uitype": "damage",
"@assessment": "negative",
"@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
"@descriptionlocatag": "@SPELLS_AXETHROW_MULTI_DESC",
"@hidespelleffecticon": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"statblock": {
"locareference": [
{
"@tag": "$$AXETHROW.energyusage$"
},
{
"@tag": "$$AXETHROW_SECOND.energyusage$"
},
{
"@tag": "$$AXETHROW.castingtime$"
},
{
"@tag": "$$AXETHROW_SECOND.castingtime$"
},
{
"@tag": "$$AXETHROW.castrange$"
},
{
"@tag": "$$AXETHROW_SECOND.castrange$"
},
{
"@tag": "$$AXETHROW.multispell[0].timeoutcooldown$"
},
{
"@tag": "$$AXETHROW_SECOND.recastdelay$"
}
]
}
},
"spelleffectarea": {
"@visible": "false",
"@time": "0.71",
"@effect": "AXETHROW_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@applyeffectonlyoncepertarget": "true",
"@deletewhenmaxtargetshit": "true",
"@skillshotindicatormax": "18",
"@skillshotindicatormin": "18",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:1.5;0.6:16.5",
"rectangle": {
"@width": "2.5",
"@height": "3"
}
}
}
}
},
"resetcooldowns": {
"@target": "self",
"@slot": "offhandormainhand3",
"@amount": "1",
"@relative": "true"
},
"multispell": {
"@spell": "AXETHROW_SECOND",
"@slot": "offhandormainhand3",
"@castableonlyonce": "true",
"@extendtimewindowaftersuccessfulcastbyseconds": "0",
"@timeoutcooldown": "1",
"@timewindow": "9"
},
"dummy": {
"@target": "self",
"@time": "10"
},
"spelleffectfx": {}
}