TornadoActive
TORNADO
Schickt einen Tornado in die ausgewählte Richtung, der sich durch alle Gegner hindurch bewegt und dabei 528 magischen Schaden anrichtet.
Schleudert sie für 1.4s in die Luft (Ignoriert CC-Resistenz).
Verlangsamt alle Gegner innerhalb eines 7m Radius um den Tornado herum für -80%.
Stats
| Energy cost | 15% |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Range | 25 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $TORNADO_EFFECT.directattributechange[0].change | -152.54 | ×3.460 | 528 |
| {1} | $TORNADO_KNOCKBACK.knockback[0].duration | 1.4 | — | 1.4s |
| {2} | spelleffectarea[1].circle[0].radius_end | 7 | — | 7m |
| {3} | $TORNADO_EFFECT2.buffovertime[0].value | -0.8 | — | -80% |
Ability definition
{
"@uniquename": "TORNADO",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0.15",
"@energyusageisrelative": "true",
"@castrange": "25",
"@adjustgroundtargettorange": "true",
"@uitype": "damage",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@time": "2.5",
"@effect": "TORNADO_EFFECT",
"@target": "enemy",
"@position": "atcaster",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@deletewhenmaxtargetshit": "false",
"@visible": "true",
"@skillshotindicatormax": "25",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0;0.03:0;2.4:25",
"circle": {
"@radius": "AS 0:0;1:3;2.4:3"
}
}
}
}
},
{
"@time": "2.6",
"@effect": "TORNADO_EFFECT2",
"@target": "enemy",
"@position": "atcaster",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@deletewhenmaxtargetshit": "false",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0;0.03:0;2.4:25",
"circle": {
"@radius": "7"
}
}
}
}
}
],
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}