AufreißenActive
WEREWOLF_TEAR_APART
Reißt in einem Kegel vor dir Alles auf, dies verursacht 387 physischen Schaden bei allen getroffenen Gegnern.
Hast du mindestens 1 aktive Wechselaufladungen, werden sie von dieser Fertigkeit verbraucht und erzeugen eine Blutpfütze hinter dem ersten getroffenen Gegner.
Wenn du die Blutpfütze betrittst, nimmst du sie auf, dies wird dich für 65 Health heilen.
Steigert deine Bewegungsgeschwindigkeit für 3s um 40%.
Stats
| Cooldown | 2 s |
|---|---|
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $WEREWOLF_TEAR_APART_EFFECT.directattributechange[0].change | -120 | ×3.223 | 387 |
| {1} | $WEREWOLF_TEAR_APART_PUDDLE_EFFECT.buffovertime[0].time | 3 | — | 3s |
| {2} | $WEREWOLF_TEAR_APART_PUDDLE_EFFECT.buffovertime[0].value | 0.4 | — | 40% |
| {3} | $WEREWOLF_TEAR_APART_PUDDLE_EFFECT.directattributechange[0].change | 30 | ×2.174 | 65 |
| {4} | spelleffectarea[0].IfConsumeCharges[0].charges | 1 | — | 1 |
Ability definition
{
"@uniquename": "WEREWOLF_TEAR_APART",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.1",
"@standtime": "0.3",
"@disruptionfactor": "0",
"@recastdelay": "2",
"@energyusage": "0",
"@castrange": "3",
"@uitype": "debuff",
"@category": "instant",
"@animIgnoreHitDelay": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
"@adjustgroundtargettorange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_WEREWOLF_DASH_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$WEREWOLF_TEAR_APART_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$WEREWOLF_TEAR_APART_PUDDLE_EFFECT.buffovertime[0].time$"
},
{
"@tag": "$$WEREWOLF_TEAR_APART_PUDDLE_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$WEREWOLF_TEAR_APART_PUDDLE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$spelleffectarea[0].IfConsumeCharges[0].charges$"
}
]
}
},
"spelleffectarea": [
{
"@time": "0.5",
"@effect": "WEREWOLF_TEAR_APART_FEROCITY_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"IfConsumeCharges": {
"@who": "Caster",
"@spell": "SHAPE_FEROCITY_STACK",
"@charges": "1",
"@casterchargesonly": "true"
},
"area": {
"shape": {
"node": [
{
"@angle": "0",
"@distance": "-1",
"arc": {
"@angle": "A 0:10;0.2:130",
"@innerradius": "2",
"@outerradius": "7"
}
},
{
"@angle": "0",
"@distance": "2.5",
"arc": {
"@angle": "A 0:10;0.2:180",
"@innerradius": "2.5",
"@outerradius": "4.5"
}
}
]
}
}
},
{
"@time": "0.5",
"@effect": "WEREWOLF_TEAR_APART_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormin": "6",
"@skillshotindicatormax": "6",
"area": {
"shape": {
"node": [
{
"@angle": "0",
"@distance": "-1",
"arc": {
"@angle": "130",
"@innerradius": "2",
"@outerradius": "7"
}
},
{
"@angle": "0",
"@distance": "2.5",
"arc": {
"@angle": "180",
"@innerradius": "2.5",
"@outerradius": "4.5"
}
}
]
}
}
}
]
}