Assassin SpiritToggle
ASSASSINSPIRIT
Invoke your Assassin Spirit, applying an Assassin Spirit Charge on you every 2s.
Decreases your Defense by -4%.
The ability can last up to 15s but can be deactivated earlier.
Each Assassin Spirit Charge increases all your damage by 6% for 8s (stacks up to 3 times).
Stats
| Energy cost | 23 |
|---|---|
| Cooldown | 1 s |
| Cast time | Instant |
| Target | Self |
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | pulsingspell[0].interval | 2 | — | 2s |
| {1} | buffovertime[0].value | -0.04 | — | -4% |
| {2} | buffovertime[0].time | 15 | — | 15s |
| {3} | $ASSASSINSPIRIT_STACK.buffovertime[0].value | 0.06 | — | 6% |
| {4} | $ASSASSINSPIRIT_STACK.buffovertime[0].time | 8 | — | 8s |
| {5} | $ASSASSINSPIRIT_STACK.maxcharges | 3 | — | 3 |
Ability definition
{
"@uniquename": "ASSASSINSPIRIT",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "1",
"@energyusage": "6",
"@castrange": "0",
"@uitype": "buff",
"@category": "instant",
"@showrange": "true",
"@maxcharges": "3",
"@cancelautoattackaftercasting": "false",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@unlockedtoequip": "false",
"@assessment": "positive",
"@buffpriority": "2",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"applyspell": {
"@spell": "ASSASSINSPIRIT_CONDITION",
"@target": "self"
},
"pulsingspell": {
"@spell": "ASSASSINSPIRIT_STACK",
"@target": "self",
"@initialinterval": "0",
"@interval": "2",
"@count": "6"
},
"buffovertime": [
{
"@target": "self",
"@type": "bonusdefensevsplayers",
"@value": "-0.04",
"@time": "15"
},
{
"@target": "self",
"@type": "bonusdefensevsmobs",
"@value": "-0.04",
"@time": "15"
}
],
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}