WhirlwindActive
AXEWHIRLWIND2
Spin around like a whirlwind, swinging your axe and dealing 203 physical damage every 0.5s in a 5m radius while channeling for up to 2.5s (can move while channeling and can't be interrupted).
Hitting at least one enemy increases your Movement Speed by 20% for 0.75s.
Each consecutive hit on the same enemy increases the damage by 24.
Each 0.5s spent channeling costs 4 Energy.
Stats
| Cooldown | 25 s |
|---|---|
| Cast time | Instant |
| Range | 5 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].directattributechange[0].change | -56 | ×3.626 | 203 |
| {1} | channeling[0].effectinterval | 0.5 | — | 0.5s |
| {2} | channeling[0].directattributechange[0].effectarearadius | 5 | — | 5m |
| {3} | channeling[0].totalduration | 2.5 | — | 2.5s |
| {4} | $AXEWHIRLWIND_MOVESPEEDBUFF.buffovertime[0].value | 0.2 | — | 20% |
| {5} | $AXEWHIRLWIND_MOVESPEEDBUFF.buffovertime[0].time | 0.75 | — | 0.75s |
| {6} | channeling[0].directattributechange[0].valueoverride[0].ifcharge[5].value | -6.5 | ×3.626 | 24 |
| {7} | channeling[0].energyusage | 4 | — | 4 |
Ability definition
{
"@uniquename": "AXEWHIRLWIND2",
"@keepmovingaftercast": "true",
"@target": "self",
"@recastdelay": "25",
"@energyusage": "0",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@castrange": "5",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "true",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@descriptionlocatag": "@SPELLS_AXEWHIRLWIND2_V2_DESC",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$channeling[0].directattributechange[0].change$"
},
{
"@tag": "$channeling[0].effectinterval$"
},
{
"@tag": "$channeling[0].directattributechange[0].effectarearadius$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$$AXEWHIRLWIND_MOVESPEEDBUFF.buffovertime[0].value$"
},
{
"@tag": "$$AXEWHIRLWIND_MOVESPEEDBUFF.buffovertime[0].time$"
},
{
"@tag": "$channeling[0].directattributechange[0].valueoverride[0].ifcharge[5].value$"
},
{
"@tag": "$channeling[0].energyusage$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0",
"@effectinterval": "0.5",
"@effectcount": "6",
"@energyusage": "4",
"@allowmovement": "true",
"@damagecancelscasting": "false",
"@allowcancel": "true",
"@disruptionfactor": "0",
"@namelocatag": "@SPELLS_AXEWHIRLWIND2",
"@endeffect": "AXEWHIRLWIND_CLEANUP",
"@endeffecttarget": "caster",
"@cancelpreventsendeffects": "false",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-56.00",
"@effectarearadius": "5",
"@effecttype": "physical",
"@targetcountvaluebonusfactor": "0.08",
"Event": {
"@type": "onHit",
"@count": "1",
"Spell": {
"@name": "AXEWHIRLWIND_MOVESPEEDBUFF",
"@target": "Caster"
}
},
"valueoverride": {
"IfCharge": {
"@chargespell": "AXEWHIRLWIND_STACK",
"@casterchargesonly": "true",
"@who": "EffectTarget",
"change": [
{
"@mincharges": "1",
"@value": "-62.50"
},
{
"@mincharges": "2",
"@value": "-69.00"
},
{
"@mincharges": "3",
"@value": "-75.50"
},
{
"@mincharges": "4",
"@value": "-82.00"
},
{
"@mincharges": "5",
"@value": "-88.50"
},
{
"@mincharges": "99",
"@value": "-6.50"
}
]
}
}
},
"applyspell": {
"@spell": "AXEWHIRLWIND_STACK",
"@target": "enemy",
"@effectarearadius": "5"
}
}
}