Blind SpotActive
BLINDSPOT
Enter the Blind Spot of your enemy, turning yourself invisible to players and increasing your Move Speed by 60% for 1.5s.
Deals 258 bonus magical damage the next time you deal damage within 3s.
Stats
| Cooldown | 12 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.6 | — | 60% |
| {1} | invisibility[0].time | 1.5 | — | 1.5s |
| {2} | $BLINDSPOT_EFFECT.directattributechange[0].change | -90 | ×2.869 | 258 |
| {3} | $BLINDSPOT_BUFF.applyeffectoneventactive[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "BLINDSPOT",
"@keepmovingaftercast": "true",
"@target": "self",
"@recastdelay": "12",
"@energyusage": "0",
"@category": "invisibility",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@castrange": "0",
"@uitype": "buff",
"@cancelautoattackaftercasting": "true",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_BLINDSPOT_INVISIBILITY_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"invisibility": {
"@target": "self",
"@time": "1.5",
"@attackingbreakseffect": "true",
"@mountingbreakseffect": "true",
"@worldinteractionbreakseffect": "true",
"@castingbreakseffect": "true",
"@damagebreakseffect": "false",
"@to": "players"
},
"applyspell": {
"@target": "self",
"@spell": "BLINDSPOT_BUFF"
},
"buffovertime": {
"@target": "self",
"@type": "movespeedbonus",
"@value": "0.6",
"@time": "1.5"
},
"spelleffectfx": {}
}