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All Things Albion
Block

BlockActive

BLOCK

Block incoming attacks, becoming immune to damage and all Crowd Control effects while channeling for 2.5s (can move while channeling).

Stats

Cooldown40 s
Cast timeInstant
TargetSelf

Granted by(7)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].totalduration 2.5 2.5s

Ability definition

{
 "@uniquename": "BLOCK",
 "@bindtoitem": "true",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@energyusage": "0",
 "@castingtime": "0",
 "@standtime": "0",
 "@castrange": "0",
 "@recastdelay": "40",
 "@category": "instant",
 "@uitype": "buff",
 "@assessment": "positive",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@interruptiblebyspell": "false",
 "@controllerpreferredtarget": "neutral",
 "channelingspell": {
  "@allowcancel": "true",
  "@effectcount": "11",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.25",
  "@energyusage": "0",
  "@allowmovement": "true",
  "@upperbodychannelinganim": "true",
  "@disruptionfactor": "0",
  "invincibility": {
   "@target": "self",
   "@time": "0.3",
   "@linktochanneling": "true"
  },
  "cceffectimmunity": [
   {
    "@type": "stun",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   },
   {
    "@type": "root",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   },
   {
    "@type": "silence",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   },
   {
    "@type": "slow",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   },
   {
    "@type": "forcedmovement",
    "@target": "self",
    "@time": "0",
    "@linktochanneling": "true"
   }
  ]
 }
}

Abilities