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All Things Albion
Bloodlust

BloodlustActive

BLOODLUST

Give in to your Bloodlust, restoring 95 Health whenever you deal direct damage within the next 6s (only applies up to 7 times).

Stats

Energy cost26
Cooldown60 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Mercenary Jacket

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $BLOODLUST_EFFECT.directattributechange[0].change 50 ×1.898 95
{1} applyeffectoneventactive[0].time 6 6s
{2} $BLOODLUST_EFFECT.removeactivespell[0].IfSpellActive[0].atleastcharges 7 7

Ability definition

{
 "@uniquename": "BLOODLUST",
 "@bindtoitem": "true",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "60",
 "@energyusage": "10",
 "@castrange": "0",
 "@uitype": "buff",
 "@category": "buff",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_BLOODLUST_EFFECT_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "removeactivespell": {
  "@spell": "BLOODLUST_COUNT",
  "@target": "self"
 },
 "applyeffectoneventactive": [
  {
   "@event": "DoDirectDamage",
   "@target": "self",
   "@time": "6",
   "@count": "7",
   "@applychance": "1",
   "@applyeffecttarget": "self",
   "@spell": "BLOODLUST_EFFECT"
  },
  {
   "@event": "DoDirectDamage",
   "@target": "self",
   "@time": "6",
   "@count": "7",
   "@applychance": "1",
   "@applyeffecttarget": "self",
   "@spell": "BLOODLUST_COUNT"
  }
 ],
 "spelleffectfx": [
  {
   "@constraintpreset": "pointconstraint"
  },
  {
   "@constraintpreset": "default"
  }
 ],
 "tintfx": {
  "@color": "255, 10, 10, 200"
 }
}

Abilities