Blood RitualActive
BLOOD_BLADE
Infuse your blade with blood magic and swing it in a cone in the targeted direction, dealing 466 magical damage.
The ability can be recast within 3s up to 3 times, increasing its cooldown by 5s per cast.
After the third cast take -20% of your Max Health as true damage over 4s.
Stats
| Energy cost | 18 |
|---|---|
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $BLOOD_BLADE_EFFECT.directattributechange[0].change | -130 | ×3.583 | 466 |
| {1} | $BLOOD_BLADE_MULTI.multispell[0].timewindow | 3 | — | 3s |
| {2} | $BLOOD_BLADE_DOT.maxcharges | 3 | — | 3 |
| {3} | $BLOOD_BLADE.dummy[0].time | 5 | — | 5s |
| {4} | $BLOOD_BLADE_DOT.attributechangeovertime[0].totalchange | -0.2 | — | -20% |
| {5} | $BLOOD_BLADE_DOT.attributechangeovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "BLOOD_BLADE",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "true",
"@hitdelay": "0.15",
"@standtime": "0.02",
"@disruptionfactor": "0",
"@recastdelay": "0",
"@energyusage": "5",
"@castrange": "3",
"@uitype": "damage",
"@category": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
"@hidespelleffecticon": "true",
"@descriptionlocatag": "@SPELLS_BLOOD_BLADE_REWORK_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"statblock": {
"locareference": [
{
"@tag": "$energyusage$"
},
{
"@tag": "$castingtime$"
},
{
"@tag": "$castrange$"
},
{
"@tag": "$$BLOOD_BLADE_MULTI.dummy[0].time$"
}
]
}
},
"dummy": {
"@target": "ground",
"@time": "5",
"@skillshotindicatormin": "6.5"
},
"multispell": {
"@spell": "BLOOD_BLADE_MULTI",
"@timeoutcooldown": "7",
"@timewindow": "3",
"@slot": "offhandormainhand3",
"@castableonlyonce": "true",
"@extendtimewindowaftersuccessfulcastbyseconds": "0.5"
},
"applyspell": {
"@spell": "BLOOD_BLADE_AREA",
"@target": "self"
}
}