Energy EmissionActive
CASTBUBBLE
Surround yourself in a bubble of energy with a 3m radius for 5s.
Enemies touching the bubble will get knocked back by 12m.
Deals 72 magical damage.
Grants you immunity against Forced Movement effects.
Stats
| Energy cost | 29 |
|---|---|
| Cooldown | 40 s |
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | aura[0].auraradius | 3 | — | 3m |
| {1} | aura[0].time | 5 | — | 5s |
| {2} | $CASTBUBBLE_EFFECT.knockback[0].distance | 12 | — | 12m |
| {3} | $CASTBUBBLE_EFFECT.directattributechange[0].change | -25 | ×2.869 | 72 |
Ability definition
{
"@uniquename": "CASTBUBBLE",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0.0",
"@standtime": "0.0",
"@recastdelay": "40",
"@energyusage": "10",
"@castrange": "0",
"@category": "buff",
"@uitype": "buff",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_CASTBUBBLE_EFFECT_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"aura": {
"@target": "self",
"@auraradius": "3",
"@time": "5",
"@spell": "CASTBUBBLE_EFFECT",
"@applyeffectonlyoncepertarget": "false",
"@removeonleave": "false"
},
"spellimmunity": {
"@target": "self",
"@category": "forcedmovement",
"@time": "5"
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint",
"@size": "2",
"@ignoresocketscale": "true"
}
}