Chain SlashActive
CHAINDASH
Charge towards the targeted enemy, hitting the target and then charging to the closest enemy within 7m of the enemy you hit last (up to 3 different targets), dealing more physical damage with each consecutive hit.
Turns you invisible and grants immunity to damage while charging.
Enemy Hit: 1 | 2 | 3
Damage: 416 | 530 | 757
Stats
| Energy cost | 34 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 6 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's ClawsElder's Dagger PairElder's DaggerElder's BloodletterElder's DemonfangElder's DeathgiversElder's Bridled FuryElder's Twin Slayers
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | chainspell[0].maxdistance | 7 | — | 7m |
| {1} | chainspell[0].maxcount | 3 | — | 3 |
| {2} | $CHAINDASH_EFFECT.directattributechange[0].change | -110 | ×3.784 | 416 |
| {3} | $CHAINDASH_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value | -140 | ×3.784 | 530 |
| {4} | $CHAINDASH_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value | -200 | ×3.784 | 757 |
Ability definition
{
"@uniquename": "CHAINDASH",
"@target": "enemy",
"@castingtime": "0",
"@recastdelay": "15",
"@castrange": "6",
"@energyusage": "9",
"@category": "damage",
"@uitype": "movement",
"@cancelautoattackaftercasting": "true",
"@unlockedtoequip": "false",
"@showrange": "true",
"@assessment": "negative",
"@requireslineofsight": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@descriptionlocatag": "@SPELLS_CHAINDASH_V2_DESC",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$chainspell[0].maxdistance$"
},
{
"@tag": "$chainspell[0].maxcount$"
},
{
"@tag": "$$CHAINDASH_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$CHAINDASH_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value$"
},
{
"@tag": "$$CHAINDASH_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value$"
}
]
}
},
"chainspell": {
"@target": "enemy",
"@spell": "CHAINDASH_EFFECT",
"@chaintarget": "enemy",
"@maxdistance": "7",
"@interval": "0.2",
"@maxcount": "3",
"@onlyuniquetargets": "true",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"applyspell": {
"@spell": "MIMIC_COOLDOWN",
"@target": "self",
"IfTargetItemTypeEquipped": {
"@slottype": "mainhand",
"@shopsubcategory1": "arcanestaff"
}
},
"spelleffectfx": {
"@duration": "0.1",
"@fadeouttime": "0",
"@size": "1"
}
}