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All Things Albion
Chain Slash

Chain SlashActive

CHAINDASH

Charge towards the targeted enemy, hitting the target and then charging to the closest enemy within 7m of the enemy you hit last (up to 3 different targets), dealing more physical damage with each consecutive hit.
Turns you invisible and grants immunity to damage while charging.

Enemy Hit: 1 | 2 | 3
Damage: 416 | 530 | 757

Stats

Energy cost34
Cooldown15 s
Cast timeInstant
Range6 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's ClawsElder's Dagger PairElder's DaggerElder's BloodletterElder's DemonfangElder's DeathgiversElder's Bridled FuryElder's Twin Slayers

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} chainspell[0].maxdistance 7 7m
{1} chainspell[0].maxcount 3 3
{2} $CHAINDASH_EFFECT.directattributechange[0].change -110 ×3.784 416
{3} $CHAINDASH_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value -140 ×3.784 530
{4} $CHAINDASH_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value -200 ×3.784 757

Ability definition

{
 "@uniquename": "CHAINDASH",
 "@target": "enemy",
 "@castingtime": "0",
 "@recastdelay": "15",
 "@castrange": "6",
 "@energyusage": "9",
 "@category": "damage",
 "@uitype": "movement",
 "@cancelautoattackaftercasting": "true",
 "@unlockedtoequip": "false",
 "@showrange": "true",
 "@assessment": "negative",
 "@requireslineofsight": "true",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_CHAINDASH_V2_DESC",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$chainspell[0].maxdistance$"
    },
    {
     "@tag": "$chainspell[0].maxcount$"
    },
    {
     "@tag": "$$CHAINDASH_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CHAINDASH_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value$"
    },
    {
     "@tag": "$$CHAINDASH_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value$"
    }
   ]
  }
 },
 "chainspell": {
  "@target": "enemy",
  "@spell": "CHAINDASH_EFFECT",
  "@chaintarget": "enemy",
  "@maxdistance": "7",
  "@interval": "0.2",
  "@maxcount": "3",
  "@onlyuniquetargets": "true",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "applyspell": {
  "@spell": "MIMIC_COOLDOWN",
  "@target": "self",
  "IfTargetItemTypeEquipped": {
   "@slottype": "mainhand",
   "@shopsubcategory1": "arcanestaff"
  }
 },
 "spelleffectfx": {
  "@duration": "0.1",
  "@fadeouttime": "0",
  "@size": "1"
 }
}

Abilities