Break FreeActive
CLEANSE_DASH
Dash towards the targeted position.
Removes all Crowd Control Effects (can be used while stunned or silenced).
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Granted by(1)
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Ability definition
{
"@uniquename": "CLEANSE_DASH",
"@bindtoitem": "true",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "30",
"@energyusage": "0",
"@hitdelay": "0",
"@standtime": "0",
"@castrange": "12",
"@uitype": "buff",
"@category": "instant",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@unlockedtoequip": "true",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@castablewhensilenced": "true",
"@castablewhenstunned": "true",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@controllerpreferredtarget": "neutral",
"@controllerpreferredcastdirection": "alwayslookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "self",
"@showarearadius": "true",
"@effectarearadius": "1"
},
"removeactiveeffects": {
"@target": "self",
"@category": "crowdcontrol"
},
"dash": {
"@movespeed": "32",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"dummy": {
"@target": "self",
"@time": "1",
"@effectarearadius": "3",
"@showarearadius": "true"
}
}