Vicious BarrageActive
CROSSBOW_CONE_ULTIMATE
Release a volley of bolts in a cone in front of you every 1s while channeling for 3s.
Increase your Defense by 50%.
Each volley deals 354 magical damage.
Enemy players hit will take -3% of their Current Health as true damage.
Stats
| Energy cost | 71 |
|---|---|
| Cooldown | 30 s |
| Cast time | 0.5 s |
| Range | 20 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.effectinterval | 1 | — | 1s |
| {1} | channeling[0].totalduration | 3 | — | 3s |
| {2} | channeling[0].buffovertime[0].value | 0.5 | — | 50% |
| {3} | $CROSSBOW_CONE_ULTIMATE_EFFECT.directattributechange[0].change | -105 | ×3.368 | 354 |
| {4} | $CROSSBOW_CONE_ULTIMATE_EFFECT.directattributechange[1].change | -0.03 | — | -3% |
Ability definition
{
"@uniquename": "CROSSBOW_CONE_ULTIMATE",
"@target": "ground",
"@castingtime": "0.5",
"@disruptionfactor": "0",
"@standtime": "4",
"@recastdelay": "30",
"@energyusage": "21",
"@castrange": "20",
"@category": "instant",
"@uitype": "damage",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@hidespelleffecticon": "true",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"arc": {
"@angle": "45",
"@innerradius": "3",
"@outerradius": "20"
}
}
},
"fill": {
"arc": {
"@angle": "45",
"@innerradius": "3",
"@outerradius": "3-20"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$channeling.effectinterval$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$channeling[0].buffovertime[0].value$"
},
{
"@tag": "$$CROSSBOW_CONE_ULTIMATE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$CROSSBOW_CONE_ULTIMATE_EFFECT.directattributechange[1].change$"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormin": "20",
"@skillshotindicatormax": "20"
},
"channelingspell": {
"@effectcount": "4",
"@initialeffectinterval": "0",
"@effectinterval": "1",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"@energyusage": "0",
"@hitdelay": "0",
"spelleffectarea": {
"@target": "enemy",
"@effect": "CROSSBOW_CONE_ULTIMATE_EFFECT",
"@position": "atcaster",
"@rotation": "castdirection",
"@removeoncasterdeath": "true",
"@time": "0.5",
"@visible": "false",
"@removeonleave": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"arc": {
"@angle": "45",
"@innerradius": "3",
"@outerradius": "20"
}
}
}
}
},
"buffovertime": [
{
"@target": "self",
"@type": "bonusdefensevsmobs",
"@value": "0.5",
"@time": "3",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "bonusdefensevsplayers",
"@value": "0.5",
"@time": "3",
"@linktochanneling": "true"
}
],
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}
}