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All Things Albion
Soaring Swipe

Soaring SwipeActive

DASH_KNOCKBACK

Leap towards the targeted position, dealing 265 physical damage in a 5m radius.
Slows all enemies hit by -50% for 3s.

Hitting at least one enemy player will reduce this ability's cooldown by 20%.

Stats

Energy cost53
Cooldown25 s
Cast timeInstant
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Double Bladed Staff

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $DASH_KNOCKBACK_EFFECT.directattributechange[0].change -80 ×3.311 265
{1} $DASH_KNOCKBACK_EFFECT.directattributechange[0].effectarearadius 5 5m
{2} $DASH_KNOCKBACK_EFFECT2.buffovertime[0].value -0.5 -50%
{3} $DASH_KNOCKBACK_EFFECT2.buffovertime[0].time 3 3s
{4} $DASH_KNOCKBACK_COOLDOWN_REDUCTION.resetcooldowns[0].amount 0.2 20%

Ability definition

{
 "@uniquename": "DASH_KNOCKBACK",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "25",
 "@energyusage": "16",
 "@castrange": "15",
 "@uitype": "movement",
 "@category": "instant",
 "@usableincombat": "true",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$DASH_KNOCKBACK_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$DASH_KNOCKBACK_EFFECT.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$DASH_KNOCKBACK_EFFECT2.buffovertime[0].value$"
    },
    {
     "@tag": "$$DASH_KNOCKBACK_EFFECT2.buffovertime[0].time$"
    },
    {
     "@tag": "$$DASH_KNOCKBACK_COOLDOWN_REDUCTION.resetcooldowns[0].amount$"
    }
   ]
  }
 },
 "dummy": {
  "@target": "self",
  "@time": "1",
  "@showarearadius": "true",
  "@effectarearadius": "5"
 },
 "dash": {
  "@movespeed": "25",
  "@endeffect": "DASH_KNOCKBACK_EFFECT",
  "@animID": "dbstaff_leap",
  "@standtime": "0.3",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities