This site is in early development. Sections are still being written and figures may change.

All Things Albion
Rotten Ground

Rotten GroundActive

DEMONWALK

Corrupt the ground below your feet for 5.5s, leaving a trail of rotten ground lasting 2.2s.
Increases your Move Speed by 30%.
Enemies walking over the trail will have their damage resistances decreased by -15% and Healing Received decreased by -20%, lasting 3s after they leave the trail.

Stats

Cooldown30 s
Cast timeInstant
TargetSelf

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} castspellafterdistancemoved[0].time 5.5 5.5s
{1} $DEMONWALK_PULSE.spelleffectarea[0].time 2.2 2.2s
{2} buffovertime[0].value 0.3 30%
{3} $DEMONWALK_EFFECT2.buffovertime[1].value -0.15 -15%
{4} $DEMONWALK_EFFECT2.buffovertime[2].value -0.2 -20%
{5} $DEMONWALK_EFFECT2.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "DEMONWALK",
 "@bindtoitem": "true",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@energyusage": "0",
 "@castrange": "0",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@uitype": "damage",
 "@category": "movementbuff",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_DEMONWALK_BUFF_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "castspellafterdistancemoved": {
  "@spell": "DEMONWALK_PULSE",
  "@firstcastonapply": "true",
  "@time": "5.5",
  "@target": "self",
  "@castafterdistancemoved": "3",
  "@castspellintervalnotenoughmovement": "1"
 },
 "buffovertime": {
  "@type": "movespeedbonus",
  "@value": "0.3",
  "@target": "self",
  "@time": "5"
 },
 "spelleffectfx": {
  "@fadeouttime": "1"
 }
}

Abilities