Electric DischargeActive
ELECTRICSHOCK
Create an electric pulse around you, expanding for 1.33s to a 11m radius.
Stuns all enemies it touches for 2s.
Deals 57 magical damage.
Stats
| Cooldown | 45 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].time | 1.33 | — | 1.33s |
| {1} | spelleffectarea[0].arc[0].outerradius_max | 11 | — | 11m |
| {2} | $ELECTRICSHOCK_EFFECT.stun[0].time | 1.5 | ×1.334 | 2s |
| {3} | $ELECTRICSHOCK_EFFECT.directattributechange[0].change | -20.18 | ×2.807 | 57 |
Ability definition
{
"@uniquename": "ELECTRICSHOCK",
"@target": "self",
"@keepmovingaftercast": "true",
"@energyusage": "0",
"@castingtime": "0",
"@hitdelay": "0.9",
"@standtime": "0",
"@castrange": "0",
"@recastdelay": "45",
"@category": "buff",
"@uitype": "buff",
"@disruptionfactor": "1",
"@maxstack": "1",
"@hidespelleffecticon": "false",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@controllerpreferredtarget": "neutral",
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "none",
"@time": "1.33",
"@visible": "true",
"area": {
"shape": {
"arc": {
"@angle": "360",
"@innerradius": "0-9",
"@outerradius": "2-11"
}
}
}
},
{
"@target": "enemy",
"@effect": "ELECTRICSHOCK_EFFECT",
"@time": "1.33",
"@visible": "false",
"@removeonleave": "false",
"area": {
"shape": {
"arc": {
"@angle": "359.99",
"@innerradius": "0-9",
"@outerradius": "2-11"
}
}
}
}
]
}