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All Things Albion
Emergency Shield

Emergency ShieldActive

EMERGENCY_SHIELD

Provide an Emergency Shield for up to 10 allies within a 5m radius around you, absorbing damage (before resistances) based on their current Health for the next 4s.
Cleanses all damage over time effects.

Health: below 40% | above 40%
Shield: 788 | 526

Stats

Cooldown30 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Harvester CapElder's Fisherman CapElder's Skinner CapElder's Miner CapElder's Quarrier CapElder's Lumberjack CapElder's Guardian Helmet

Granted by(7)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $EMERGENCY_SHIELD_BIG.damageshield[0].maxeffectareatargets 10 10
{1} $EMERGENCY_SHIELD_BIG.damageshield[0].effectarearadius 5 5m
{2} $EMERGENCY_SHIELD_BIG.damageshield[0].time 4 4s
{3} $EMERGENCY_SHIELD_BIG.damageshield[0].damageabsorbed 300 ×2.628 788
{4} $EMERGENCY_SHIELD_SMALL.damageshield[0].damageabsorbed 200 ×2.628 526

Ability definition

{
 "@uniquename": "EMERGENCY_SHIELD",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "0",
 "@castrange": "0",
 "@uitype": "heal",
 "@category": "buff_damageshield",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "removeactiveeffects": {
  "@category": "damage",
  "@target": "friendall",
  "@effectarearadius": "5",
  "@maxeffectareatargets": "10"
 },
 "applyspell": [
  {
   "@spell": "EMERGENCY_SHIELD_SMALL",
   "@target": "friendall",
   "IfTargetHealthPercentage": {
    "@op": "greater",
    "@value": "0.4"
   }
  },
  {
   "@spell": "EMERGENCY_SHIELD_BIG",
   "@target": "friendall",
   "IfTargetHealthPercentage": {
    "@op": "lessOrEqual",
    "@value": "0.4"
   }
  }
 ]
}

Abilities