Empowering BeamActive
EMPOWERBEAM
Empower the targeted ally while channeling for 4.75s (can't be cast on self).
Increases all damage the targeted ally deals by 8% every 0.25s (stacks up to 10 times).
The damage increase lasts for 0.8s after the channel ends.
Stats
| Energy cost | 41 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Ally |
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].totalduration | 4.75 | — | 4.75s |
| {1} | $EMPOWERBEAM_EFFECT.buffovertime[0].value | 0.08 | — | 8% |
| {2} | channeling[0].effectinterval | 0.25 | — | 0.25s |
| {3} | $EMPOWERBEAM_EFFECT.maxcharges | 10 | — | 10 |
| {4} | $EMPOWERBEAM_EFFECT.buffovertime[0].time | 0.8 | — | 0.8s |
Ability definition
{
"@uniquename": "EMPOWERBEAM",
"@target": "friendother",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@castrange": "9",
"@energyusage": "13",
"@uitype": "buff",
"@category": "instant",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "true",
"@assessment": "positive",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"applyspell": {
"@spell": "EMPOWERBEAM_EFFECT",
"@target": "friendall"
},
"channelingspell": {
"@initialeffectinterval": "0",
"@disruptionfactor": "0",
"@effectinterval": "0.25",
"@effectcount": "20",
"@energyusage": "0",
"@allowmovement": "true",
"@upperbodychannelinganim": "true",
"applyspell": {
"@spell": "EMPOWERBEAM_EFFECT",
"@target": "friendall"
},
"buffovertime": {
"@target": "self",
"@type": "movespeedbonus",
"@value": "-0.5",
"@time": "5",
"@linktochanneling": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@ignorecrowdcontrolresistance": "true",
"@donttriggerdiminishingreturns": "true"
}
}
}