Seaweed SaladActive
FOOD_FISH_SEAWEEDSALAD_P1
Increases your Fishing Speed by 10% for 30:00.
Stats
| Cast time | 0.8 s |
|---|---|
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.1 | — | 10% |
| {1} | buffovertime[0].time | 1800 | — | 30:00 |
Ability definition
{
"@uniquename": "FOOD_FISH_SEAWEEDSALAD_P1",
"@statblock": "@SPELLS_FOOD_STATBLOCK",
"@target": "self",
"@castingtime": "0.8",
"@recastdelay": "0",
"@energyusage": "0",
"@castrange": "0",
"@hitdelay": "0",
"@standtime": "0",
"@keepmovingaftercast": "true",
"@uitype": "heal",
"@category": "foodbuff",
"@neutraleffect": "true",
"@buffpriority": "10",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@spelleffectlocatag": "@SPELLS_STATUS_FISHING_SPEED_INCREASED",
"@displaytextonexpirylocatag": "@SPELL_EXPIRY_MESSAGE_DEFAULT",
"@descriptionlocatag": "@SPELLS_FOOD_FISH_SEAWEEDSALAD_1_DESC",
"@namelocatag": "@SPELLS_FOOD_FISH_SEAWEEDSALAD_1",
"removeactiveeffects": {
"@target": "self",
"@category": "foodbuff"
},
"buffovertime": {
"@type": "fishingspeed",
"@value": "0.10",
"@target": "self",
"@time": "1800",
"@persistsafterknockdown": "true"
}
}