FrazzleActive
FRAZZLE2
Fire arcane energy at the targeted enemy, dealing 394 magical damage.
Decreases Defense by -30% for 4s.
Stats
| Energy cost | 7% |
|---|---|
| Cooldown | 12 s |
| Cast time | 0.5 s |
| Range | 15 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Great Arcane StaffElder's Enigmatic StaffElder's Arcane StaffElder's Witchwork StaffElder's Occult StaffElder's Malevolent LocusElder's EvensongElder's Astral Staff
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FRAZZLE2_DAMAGE.directattributechange[0].change | -125 | ×3.153 | 394 |
| {1} | $FRAZZLE2_DEBUFF.buffovertime[0].value | -0.3 | — | -30% |
| {2} | $FRAZZLE2_DEBUFF.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "FRAZZLE2",
"@target": "enemy",
"@castingtime": "0.5",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "12",
"@energyusage": "0.07",
"@energyusageisrelative": "true",
"@castrange": "15",
"@uitype": "debuff",
"@category": "instant",
"@showrange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_FRAZZLE2_NEW_REF_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$FRAZZLE2_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$FRAZZLE2_DEBUFF.buffovertime[0].value$"
},
{
"@tag": "$$FRAZZLE2_DEBUFF.buffovertime[0].time$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "FRAZZLE2_DEBUFF"
},
{
"@target": "enemy",
"@spell": "FRAZZLE2_DAMAGE"
}
],
"projectile": {
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage"
},
"projectileoverride": {
"weapon": {
"@id": "magicstaff2h",
"projectile": {
"@flyspeed": "30",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage"
}
}
}
}