Freezing WindActive
FREEZINGWIND
Blow Freezing Wind in a cone in front of you, dealing 574 magical damage on impact.
Roots all enemies hit for 3.5s.
Stats
| Energy cost | 46 |
|---|---|
| Cooldown | 18 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FREEZINGWIND_IMPACT_DAMAGE.directattributechange[0].change | -200 | ×2.870 | 574 |
| {1} | $FREEZINGWIND_IMPACT_ROOT.root[0].time | 2.5 | ×1.398 | 3.5s |
Ability definition
{
"@uniquename": "FREEZINGWIND",
"@target": "ground",
"@keepmovingaftercast": "false",
"@recastdelay": "18",
"@energyusage": "16",
"@category": "crowdcontrol",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@castrange": "12",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$FREEZINGWIND_IMPACT_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$FREEZINGWIND_IMPACT_ROOT.root[0].time$"
}
]
}
},
"spelleffectarea": {
"@time": "2",
"@effect": "FREEZINGWIND_IMPACT",
"@target": "enemy",
"@position": "atcaster",
"@rotation": "castdirection",
"@removeonleave": "true",
"@visible": "false",
"@skillshotindicatormax": "14",
"@skillshotindicatormin": "14",
"@applyeffectonlyoncepertarget": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-3",
"arc": {
"@angle": "42",
"@innerradius": "3",
"@outerradius": "16"
}
}
}
}
}
}