GroundbreakerActive
GROUNDBREAKER2
Split the earth in a 20m long line in front of you, dealing 145 physical damage to all enemies hit.
Enemies at the center of the split earth will be stunned for 4.15s.
Stats
| Energy cost | 50 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 20 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $GROUNDBREAKER2.castrange | 20 | — | 20m |
| {1} | $GROUNDBREAKER2_EFFECT.directattributechange[0].change | -46 | ×3.153 | 145 |
| {2} | $GROUNDBREAKER2_EFFECT2.stun[0].time | 2.7 | ×1.536 | 4.15s |
Ability definition
{
"@uniquename": "GROUNDBREAKER2",
"@target": "ground",
"@keepmovingaftercast": "false",
"@recastdelay": "15",
"@energyusage": "16",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0.3",
"@standtime": "0.6",
"@disruptionfactor": "1",
"@castrange": "20",
"@uitype": "crowdcontrol",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@descriptionlocatag": "@SPELLS_GROUNDBREAKER2_MAXHEIGHT_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@time": "1.2",
"@effect": "none",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "20",
"@skillshotindicatormin": "20",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:1;0.3:18",
"circle": {
"@radius": "A 0:2.5;0.6:2.5;0.7:0"
}
}
}
}
},
{
"@time": "0.5",
"@effect": "GROUNDBREAKER2_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:1.5;0.3:10",
"rectangle": {
"@width": "4",
"@height": "A 0:3;0.3:20"
}
}
}
}
},
{
"@time": "0.4",
"@effect": "GROUNDBREAKER2_EFFECT2",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:1.5;0.3:10",
"rectangle": {
"@width": "4",
"@height": "A 0:3;0.3:20"
}
}
}
}
}
]
}