Growing RageActive
GROWING_RAGE
Enter a Growing Rage, building over 7s.
Increases all your damage by 5% for every 1s (stacks up to 6 times).
Dealing damage will stop the stacking of the buff.
The buff lasts for 5s after the stacking stops.
Stats
| Cooldown | 25 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | pulsingspell[0].time | 7 | — | 7s |
| {1} | $GROWING_RAGE_EFFECT.buffovertime[0].value | 0.05 | — | 5% |
| {2} | pulsingspell[0].interval | 1 | — | 1s |
| {3} | $GROWING_RAGE_EFFECT.maxcharges | 6 | — | 6 |
| {4} | $GROWING_RAGE_EFFECT.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "GROWING_RAGE",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@category": "buff",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "25",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "buff",
"@hidespelleffecticon": "true",
"@assessment": "positive",
"@descriptionlocatag": "@SPELLS_GROWING_RAGE_V2_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"pulsingspell": {
"@spell": "GROWING_RAGE_EFFECT",
"@target": "self",
"@initialinterval": "0",
"@count": "7",
"@interval": "1"
},
"applyeffectoneventactive": {
"@applyeffecttarget": "self",
"@event": "DoDamage",
"@spell": "GROWING_RAGE_REMOVAL",
"@time": "7",
"@target": "self"
}
}