Lucent HawkActive
HAWK_SHOT_MULTI1
Release a Lucent Hawk in the targeted direction, piercing through all enemies and dealing 613 magical damage to each enemy hit.
The ability can be recast again within 3s up to 4 times.
Stats
| Energy cost | 21 |
|---|---|
| Cast time | 0.6 s |
| Range | 24 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HAWK_SHOT_EFFECT.directattributechange[0].change | -178 | ×3.443 | 613 |
| {1} | $HAWK_SHOT_MULTI1.multispell[0].timewindow | 3 | — | 3s |
| {2} | $HAWK_SHOT_MULTI1.dummy[0].value | 4 | — | 4 |
| {3} | multispell[0].timewindow | 3 | — | 3s |
| {4} | dummy[0].value | 4 | — | 4 |
Ability definition
{
"@uniquename": "HAWK_SHOT_MULTI1",
"@target": "ground",
"@keepmovingaftercast": "false",
"@hidespelleffecticon": "true",
"@castingtime": "0.6",
"@hitdelay": "0",
"@standtime": "0.3",
"@disruptionfactor": "1",
"@recastdelay": "0",
"@energyusage": "6",
"@castrange": "24",
"@uitype": "damage",
"@category": "instant",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@namelocatag": "@SPELLS_HAWK_SHOT",
"@descriptionlocatag": "@SPELLS_HAWK_SHOT_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
"@autoattackcooldownaftercasting": "Trigger",
"locareferences": {
"statblock": {
"locareference": [
{
"@tag": "$$HAWK_SHOT_MULTI1.energyusage$"
},
{
"@tag": "$$HAWK_SHOT_MULTI1.castingtime$"
},
{
"@tag": "$$HAWK_SHOT_MULTI1.castrange$"
},
{
"@tag": "$$HAWK_SHOT_MULTI4.recastdelay$"
}
]
}
},
"dummy": {
"@target": "self",
"@value": "4",
"@time": "0.1"
},
"applyspell": [
{
"@target": "self",
"@spell": "HAWK_SHOT_BUFF"
},
{
"@target": "self",
"@spell": "HAWK_SHOT_BUFF"
},
{
"@target": "self",
"@spell": "HAWK_SHOT_BUFF"
}
],
"multispell": {
"@spell": "HAWK_SHOT_MULTI2",
"@slot": "offhandormainhand3",
"@castableonlyonce": "true",
"@timeoutcooldown": "30",
"@extendtimewindowaftersuccessfulcastbyseconds": "1",
"@timewindow": "3",
"@autoactivatenextmultispell": "true"
},
"pulsingspell": {
"@target": "self",
"@spell": "HAWK_SHOT_END",
"@initialinterval": "3.5",
"@interval": "1",
"@count": "1"
},
"spelleffectarea": [
{
"@visible": "false",
"@time": "0.5",
"@effect": "HAWK_SHOT_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormax": "24",
"@skillshotindicatormin": "5",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:0;0.4:12",
"rectangle": {
"@width": "4",
"@height": "A 0:0;0.4:24"
}
}
}
}
},
{
"@visible": "false",
"@time": "0.5",
"@effect": "NONE",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:0;0.4:24",
"rectangle": {
"@width": "4",
"@height": "4"
}
}
}
}
},
{
"@visible": "false",
"@time": "2",
"@effect": "NONE",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "10",
"rectangle": {
"@width": "2",
"@height": "18"
}
}
}
}
}
],
"removeactivespell": {
"@spell": "HAWK_SHOT_BUFF",
"@target": "self",
"@charges": "1"
}
}