FirebreathActive
HELMET_FIREBREATH
Breathe fire in a cone in front of you, dealing 378 magical damage over 4s to all enemies hit.
Stats
| Cooldown | 20 s |
|---|---|
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HELMET_FIREBREATH_EFFECT.attributechangeovertime[0].totalchange | -144 | ×2.628 | 378 |
| {1} | $HELMET_FIREBREATH_EFFECT.attributechangeovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "HELMET_FIREBREATH",
"@bindtoitem": "true",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.02",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "0",
"@castrange": "13",
"@category": "instant",
"@uitype": "damage",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@adjustgroundtargettorange": "true",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@target": "enemy",
"@effect": "HELMET_FIREBREATH_EFFECT",
"@visible": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@time": "1.5",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormin": "13",
"@skillshotindicatormax": "13",
"area": {
"shape": {
"node": [
{
"arc": {
"@angle": "0",
"@innerradius": "0",
"@outerradius": "0"
}
},
{
"@distance": "-9",
"arc": {
"@angle": "A 0:18;0.72:18;0.73:0",
"@innerradius": "10",
"@outerradius": "A 0:13;0.4:19"
}
},
{
"@distance": "9",
"arc": {
"@angle": "A 0:0;0.51:0;0.52:150;0.72:150;0.73:0",
"@innerradius": "0",
"@outerradius": "A 0:0;0.51:0;0.52:5;0.72:5;0.73:0"
}
}
]
}
}
}
}