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All Things Albion
Immortal

ImmortalToggle

IMMORTAL

Become Immortal, making it impossible to drop below 1 Health.
Become immune to enemy Transformation effects.
Consumes -2% of your Max Energy every 1s.

The ability can last up to 5s but can be deactivated earlier.

Stats

Energy cost2%
Cooldown25 s
Cast timeInstant
TargetSelf

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} attributechangeovertime[0].change -0.02 -2%
{1} attributechangeovertime[0].interval 1 1s
{2} clamphitpoints[0].time 5 5s

Ability definition

{
 "@uniquename": "IMMORTAL",
 "@target": "self",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "25",
 "@energyusage": "0.02",
 "@energyusageisrelative": "true",
 "@castrange": "0",
 "@uitype": "buff",
 "@category": "instant",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_IMMORTAL_EFFECT_DESC",
 "@descriptionlocatag": "@SPELLS_IMMORTAL_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "cceffectimmunity": {
  "@target": "self",
  "@type": "transformationcc",
  "@time": "5"
 },
 "clamphitpoints": {
  "@target": "self",
  "@time": "5"
 },
 "attributechangeovertime": {
  "@target": "self",
  "@attribute": "energy",
  "@change": "-0.02",
  "@changetype": "relativemax",
  "@initialinterval": "1",
  "@interval": "1",
  "@count": "4"
 },
 "tintfx": {
  "@color": "255, 100, 0, 255"
 },
 "pulsingspell": {
  "@spell": "IMMORTAL_CONDITION",
  "@target": "self",
  "@initialinterval": "1",
  "@interval": "1",
  "@count": "4"
 },
 "spelleffectfx": [
  {
   "@constraintpreset": "pointconstraint"
  },
  {}
 ]
}

Abilities