ImmortalToggle
IMMORTAL
Become Immortal, making it impossible to drop below 1 Health.
Become immune to enemy Transformation effects.
Consumes -2% of your Max Energy every 1s.
The ability can last up to 5s but can be deactivated earlier.
Stats
| Energy cost | 2% |
|---|---|
| Cooldown | 25 s |
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | attributechangeovertime[0].change | -0.02 | — | -2% |
| {1} | attributechangeovertime[0].interval | 1 | — | 1s |
| {2} | clamphitpoints[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "IMMORTAL",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "25",
"@energyusage": "0.02",
"@energyusageisrelative": "true",
"@castrange": "0",
"@uitype": "buff",
"@category": "instant",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_IMMORTAL_EFFECT_DESC",
"@descriptionlocatag": "@SPELLS_IMMORTAL_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"cceffectimmunity": {
"@target": "self",
"@type": "transformationcc",
"@time": "5"
},
"clamphitpoints": {
"@target": "self",
"@time": "5"
},
"attributechangeovertime": {
"@target": "self",
"@attribute": "energy",
"@change": "-0.02",
"@changetype": "relativemax",
"@initialinterval": "1",
"@interval": "1",
"@count": "4"
},
"tintfx": {
"@color": "255, 100, 0, 255"
},
"pulsingspell": {
"@spell": "IMMORTAL_CONDITION",
"@target": "self",
"@initialinterval": "1",
"@interval": "1",
"@count": "4"
},
"spelleffectfx": [
{
"@constraintpreset": "pointconstraint"
},
{}
]
}