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All Things Albion
Internal Bleeding

Internal BleedingActive

INNERBLEEDING

Swing your weapon in a 6m radius around you, dealing 212 physical damage.
Causes all enemies hit to bleed, dealing 73 physical damage every 0.5s while the bleeding enemy is moving within the next 8s.

Stats

Energy cost29
Cooldown15 s
Cast timeInstant
Range6 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

The Hand of KhorElder's HalberdElder's BattleaxeElder's CarrioncallerElder's Infernal ScytheElder's Bear PawsElder's RealmbreakerElder's Crystal Reaper

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].effectarearadius 6 6m
{1} directattributechange[0].change -58.59 ×3.626 212
{2} $INNERBLEEDING_BLEED.attributechangeovertime[0].change -20 ×3.626 73
{3} $INNERBLEEDING_BLEED.attributechangeovertime[0].interval 0.5 0.5s
{4} $INNERBLEEDING_BLEED.attributechangeovertime[0].time 8 8s

Ability definition

{
 "@uniquename": "INNERBLEEDING",
 "@castupperbodyblendtime": "0.0785",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@recastdelay": "15",
 "@energyusage": "8",
 "@hitdelay": "0.2",
 "@standtime": "0.3",
 "@disruptionfactor": "1",
 "@castrange": "6",
 "@uitype": "damage",
 "@category": "damage",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@attribute": "health",
  "@target": "enemy",
  "@change": "-58.59",
  "@effectarearadius": "6",
  "@effecttype": "physical",
  "@targetcountvaluebonusfactor": "0.08"
 },
 "applyspell": {
  "@spell": "INNERBLEEDING_EFFECT",
  "@target": "enemy",
  "@effectarearadius": "6"
 }
}

Abilities