Inner CorruptionActive
INNER_CORRUPTION
Reveal the Inner Corruption of the targeted enemy for 4s after 0.2s.
If the target is a player:
Deals 177 magical damage whenever the target does a Auto-Attack or uses an ability (the damage can't be reflected).
If the target is a mob:
Deals 752 magical damage over the duration (the damage can't be reflected).
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Range | 9 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $INNER_CORRUPTION_CONDITION.applyeffectoneventactive[0].time | 4 | — | 4s |
| {1} | hitdelay | 0.2 | — | 0.2s |
| {2} | $INNER_CORRUPTION_EFFECT.directattributechange[0].change | -63 | ×2.807 | 177 |
| {3} | $INNER_CORRUPTION_MOB_EFFECT.attributechangeovertime[0].totalchange | -268 | ×2.807 | 752 |
Ability definition
{
"@uniquename": "INNER_CORRUPTION",
"@target": "enemy",
"@castingtime": "0",
"@energyusage": "0",
"@recastdelay": "30",
"@castrange": "9",
"@hitdelay": "0.2",
"@standtime": "0.2",
"@uitype": "debuff",
"@category": "debuff",
"@showrange": "true",
"@cancelautoattackaftercasting": "true",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"applyspell": {
"@spell": "INNER_CORRUPTION_CONDITION",
"@target": "enemy"
},
"projectile": {
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage"
}
}