Protective BeamActive
INVULNERABILITY
Conjure an arcane shield in a 6.5m radius around the targeted ally, slowing yourself by -30% while channeling for 6s (can't be cast on self).
Absorbs up to 757 damage (before resistances).
Reapplies the shield every 1s, costing 5 Energy.
The shield lasts up to 2s after the channel has ended.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Range | 14 m |
| Target | Ally |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].effectarearadius | 6.5 | — | 6.5m |
| {1} | $INVULNERABILITY.channeling[0].buffovertime[0].value | -0.3 | — | -30% |
| {2} | $INVULNERABILITY.channeling[0].totalduration | 6 | — | 6s |
| {3} | $INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].damageabsorbed | 240 | ×3.153 | 757 |
| {4} | $INVULNERABILITY.channeling[0].effectinterval | 1 | — | 1s |
| {5} | $INVULNERABILITY.channeling[0].energyusage | 5 | — | 5 |
| {6} | $INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].time | 2 | — | 2s |
Ability definition
{
"@uniquename": "INVULNERABILITY",
"@target": "friendother",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@castrange": "14",
"@energyusage": "0",
"@uitype": "buff",
"@category": "instant",
"@hidespelleffecticon": "true",
"@maxstack": "1",
"@showrange": "true",
"@maxcharges": "1",
"@assessment": "positive",
"@statblock": "@SPELLS_INVULNERABILITY_CHANNELING_STATBLOCK",
"@descriptionlocatag": "@SPELLS_INVULNERABILITY_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].effectarearadius$"
},
{
"@tag": "$$INVULNERABILITY.channeling[0].buffovertime[0].value$"
},
{
"@tag": "$$INVULNERABILITY.channeling[0].totalduration$"
},
{
"@tag": "$$INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].damageabsorbed$"
},
{
"@tag": "$$INVULNERABILITY.channeling[0].effectinterval$"
},
{
"@tag": "$$INVULNERABILITY.channeling[0].energyusage$"
},
{
"@tag": "$$INVULNERABILITY_CHANNEL_EFFECT.damageshield[0].time$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0",
"@effectinterval": "1",
"@effectcount": "7",
"@energyusage": "5",
"@disruptionfactor": "0",
"@allowmovement": "true",
"@upperbodychannelinganim": "true",
"@spelleffectlocatag": "@SPELLS_STATUS_SHIELD",
"dummy": {
"@target": "friendall",
"@time": "6",
"@linktochanneling": "true"
},
"buffovertime": {
"@target": "self",
"@type": "movespeedbonus",
"@value": "-0.3",
"@time": "5",
"@linktochanneling": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@ignorecrowdcontrolresistance": "true",
"@donttriggerdiminishingreturns": "true"
},
"applyspell": {
"@spell": "INVULNERABILITY_CHANNEL_EFFECT",
"@target": "friendother"
}
}
}