Iron BreakerActive
IRONBREAKER
Slam your hammer on the ground, dealing 284 physical damage (vs players) / 378 physical damage (vs mobs) to all enemies in a 2.5m radius around the targeted position.
Reduces damage resistances by -12% for 4s.
Breaks any shields active on all enemies hit.
Stats
| Energy cost | 16 |
|---|---|
| Cooldown | 6 s |
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Great HammerElder's PolehammerElder's HammerElder's TombhammerElder's Forge HammersElder's GrovekeeperElder's Hand of JusticeElder's Truebolt Hammer
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $IRONBREAKER_EFFECT.directattributechange[0].change | -90 | ×3.153 | 284 |
| {1} | $IRONBREAKER_EFFECT.directattributechange[1].change | -120 | ×3.153 | 378 |
| {2} | spelleffectarea[0].circle[0].radius_start | 2.5 | — | 2.5m |
| {3} | $IRONBREAKER_EFFECT.buffovertime[0].value | -0.12 | — | -12% |
| {4} | $IRONBREAKER_EFFECT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "IRONBREAKER",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.4",
"@standtime": "0.5",
"@disruptionfactor": "0",
"@recastdelay": "6",
"@energyusage": "5",
"@castrange": "3",
"@uitype": "debuff",
"@category": "instant",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_IRONBREAKER_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "2.5"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "0-2.5"
}
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$IRONBREAKER_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$IRONBREAKER_EFFECT.directattributechange[1].change$"
},
{
"@tag": "$spelleffectarea[0].circle[0].radius_start$"
},
{
"@tag": "$$IRONBREAKER_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$IRONBREAKER_EFFECT.buffovertime[0].time$"
}
]
}
},
"nop": {
"@target": "self",
"@effectarearadius": "2.5",
"@showarearadius": "true"
},
"spelleffectfx": {
"@duration": "0.5"
},
"spelleffectarea": {
"@target": "enemy",
"@effect": "IRONBREAKER_EFFECT",
"@time": "0.25",
"@position": "atcaster",
"@removeonleave": "false",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "2.5"
}
}
}
}
}
}