LevitateActive
LEVITATE
Levitate above the ground, restoring 7.5% of your Max Health (not affected by your Healing Cast modifier) and 5% of your Max Energy every 1s, while channeling for up to 4.5s.
Increases your damage resistances by 40%.
Stats
| Cooldown | 45 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $LEVITATE_EFFECT.directattributechange[0].change | 0.075 | — | 7.5% |
| {1} | $LEVITATE_EFFECT.directattributechange[1].change | 0.05 | — | 5% |
| {2} | channeling.effectinterval | 1 | — | 1s |
| {3} | channeling[0].totalduration | 4.5 | — | 4.5s |
| {4} | channeling[0].buffovertime[0].value | 0.4 | — | 40% |
Ability definition
{
"@uniquename": "LEVITATE",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "45",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "heal",
"@category": "instant",
"@assessment": "positive",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@controllerpreferredtarget": "neutral",
"channelingspell": {
"@initialeffectinterval": "0.5",
"@effectinterval": "1",
"@effectcount": "5",
"@energyusage": "0",
"@disruptionfactor": "1",
"@spelleffectlocatag": "@SPELLS_LEVITATE_BUFF_DESC",
"applyspell": {
"@target": "self",
"@spell": "LEVITATE_EFFECT"
},
"buffovertime": [
{
"@target": "self",
"@type": "physicalarmor",
"@time": "0.6",
"@value": "0.4",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "magicresistance",
"@time": "0.6",
"@value": "0.4",
"@linktochanneling": "true"
}
]
}
}