GiantActive
MAXHEALTHBUFF
Grow to a giant form, increasing your Max and Current Health by 100%, and your Move Speed by 25% for 6s (can't be purged).
Stats
| Cooldown | 40 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[1].value | 1 | — | 100% |
| {1} | buffovertime[0].value | 0.25 | — | 25% |
| {2} | buffovertime[0].time | 6 | — | 6s |
Ability definition
{
"@uniquename": "MAXHEALTHBUFF",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0.0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1.0",
"@recastdelay": "40",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "buff",
"@category": "instant",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_MOVESPEED_MAXHEALTH_INCREASED",
"@controllerpreferredtarget": "neutral",
"buffovertime": [
{
"@target": "self",
"@type": "movespeedbonus",
"@value": "0.25",
"@time": "6"
},
{
"@target": "self",
"@type": "hitpointsmaxbonus",
"@value": "1",
"@time": "6"
}
],
"scalefx": {
"@scalevalue": "1.4"
}
}