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All Things Albion
Sinister Swipes

Sinister SwipesActive

PANTHER_CLAWS

Combine up to two abilities. The combo resets after 3s.

1st and 2nd Swipe
Charge through the targeted enemy, dealing 284 physical damage.
Consuming 2 Shift Charges lets you continue the combo.

3rd Sinister Swipe
Charge through the targeted enemy, dealing 284 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.

Stats

Cooldown3 s
Cast timeInstant
Range5 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Prowling Staff

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $PANTHER_CLAWS_COOLDOWN_REDUCTION.multispell[0].timewindow 3 3s
{1} $PANTHER_CLAWS.directattributechange[0].change -90 ×3.153 284
{2} $PANTHER_CLAWS.applyspell[0].IfConsumeCharges[0].charges 2 2
{3} $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[0].change -0.25 -25%
{4} $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].change -0.4 -40%
{5} $PANTHER_CLAWS_COOLDOWN_PENALTY.setcooldowns[0].amount 15 15

Ability definition

{
 "@uniquename": "PANTHER_CLAWS",
 "@target": "enemy",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "0",
 "@castrange": "5",
 "@uitype": "damage",
 "@animIgnoreHitDelay": "true",
 "@category": "damage",
 "@maxcharges": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@buffpriority": "2",
 "@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$PANTHER_CLAWS_COOLDOWN_REDUCTION.multispell[0].timewindow$"
    },
    {
     "@tag": "$$PANTHER_CLAWS.directattributechange[0].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS.applyspell[0].IfConsumeCharges[0].charges$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[0].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_COOLDOWN_PENALTY.setcooldowns[0].amount$"
    }
   ]
  }
 },
 "dash": {
  "@movespeed": "18",
  "@scaleAnim": "false",
  "@animID": "rapierstab",
  "@ruleset": "constanttime",
  "@endpositionoffset": "2",
  "@standtime": "0.2",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "applyspell": [
  {
   "@spell": "PANTHER_CLAWS_COOLDOWN_REDUCTION",
   "@target": "self",
   "IfConsumeCharges": {
    "@spell": "SHAPE_FEROCITY_STACK",
    "@who": "Caster",
    "@charges": "2"
   }
  },
  {
   "@spell": "PANTHER_CLAWS_MAX_DAMAGE",
   "@target": "enemy",
   "IfConsumeCharges": {
    "@spell": "PANTHER_CLAWS_STACK",
    "@charges": "2",
    "@who": "Caster"
   }
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-90",
  "@effecttype": "physical"
 }
}

Abilities