PounceActive
PANTHER_POUNCE
Leap towards target position, dealing 520 physical damage in a 4m radius upon impact.
Hitting an enemy player, will reduce the cooldown of this ability by 50%.
Stats
| Cooldown | 12 s |
|---|---|
| Cast time | Instant |
| Range | 9 m |
| Charge cost | 1 |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $PANTHER_POUNCE_IMPACT_EFFECT.directattributechange[0].change | -165 | ×3.153 | 520 |
| {1} | $PANTHER_POUNCE_IMPACT.applyspell[0].effectarearadius | 4 | — | 4m |
| {2} | $PANTHER_POUNCE_IMPACT_CD_REDUC.resetcooldowns[0].amount | 0.5 | — | 50% |
Ability definition
{
"@uniquename": "PANTHER_POUNCE",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@recastdelay": "12",
"@energyusage": "0",
"@spellchargesrequired": "1",
"@spellchargesspell": "SHAPE_FEROCITY_STACK",
"@castrange": "9",
"@uitype": "damage",
"@category": "forcedmovement",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@keepmovingaftercast": "true",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"@hidespelleffecticon": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$PANTHER_POUNCE_IMPACT_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$PANTHER_POUNCE_IMPACT.applyspell[0].effectarearadius$"
},
{
"@tag": "$$PANTHER_POUNCE_IMPACT_CD_REDUC.resetcooldowns[0].amount$"
}
]
}
},
"dash": {
"@movespeed": "19.63",
"@ruleset": "constanttime",
"@scaleAnim": "true",
"@animID": "dagger_dash",
"@standtime": "0.1",
"@endeffect": "PANTHER_POUNCE_IMPACT",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"cceffectimmunity": [
{
"@target": "self",
"@type": "stun",
"@time": "0.46"
},
{
"@target": "self",
"@type": "root",
"@time": "0.46"
},
{
"@target": "self",
"@type": "silence",
"@time": "0.46"
},
{
"@target": "self",
"@type": "slow",
"@time": "0.46"
},
{
"@target": "self",
"@type": "forcedmovement",
"@time": "0.46"
}
],
"nop": {
"@target": "self",
"@effectarearadius": "3",
"@showarearadius": "true"
}
}