Healing PotionActive
POTION_HEAL_P5
Restores 18% of your Max Health over 10s.
Stats
| Cooldown | 105 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | attributechangeovertime[0].totalchange | 0.18 | — | 18% |
| {1} | attributechangeovertime[0].time | 10 | — | 10s |
Ability definition
{
"@uniquename": "POTION_HEAL_P5",
"@descriptionlocatag": "@SPELLS_POTION_HEAL_DESC",
"@statblock": "@SPELLS_POTION_STATBLOCK",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.0",
"@disruptionfactor": "1",
"@recastdelay": "105",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "heal",
"@category": "instant",
"@maxstack": "1",
"@showrange": "true",
"@neutraleffect": "true",
"@castablewhensilenced": "true",
"@spelleffectlocatag": "@SPELLS_STATUS_HOT",
"@namelocatag": "@SPELLS_POTION_HEAL",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$attributechangeovertime[0].totalchange$"
},
{
"@tag": "$attributechangeovertime[0].time$"
}
]
}
},
"attributechangeovertime": {
"@attribute": "health",
"@change": "0.018",
"@target": "self",
"@changetype": "relativemax",
"@usehealingmodifiers": "false",
"@initialinterval": "0",
"@interval": "1",
"@count": "10"
}
}