GlideActive
PROTOTYPE_GLIDE
Not working. Will be fixed turn radius movement + charm
Stats
| Cooldown | 40 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
Ability definition
{
"@uniquename": "PROTOTYPE_GLIDE",
"@target": "self",
"@recastdelay": "40",
"@castrange": "0",
"@energyusage": "0",
"@castingtime": "0",
"@category": "movementbuff",
"@uitype": "buff",
"@keepmovingaftercast": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"channelingspell": {
"@allowmovement": "true",
"@allowcancel": "true",
"@disruptionfactor": "0",
"@overrideRotation": "false",
"@effectinterval": "1",
"@effectcount": "6",
"@initialeffectinterval": "0",
"@energyusage": "0",
"@spelleffectlocatag": "@SPELLS_HOVER_SPRINT_BUFF_DESC",
"@cancelpreventsendeffects": "false",
"cceffectimmunity": [
{
"@target": "self",
"@type": "slow",
"@time": "1",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "root",
"@time": "1",
"@linktochanneling": "true"
}
],
"spelleffectfx": {
"@size": "0.5",
"@constraintpreset": "pointconstraint"
}
}
}