Immunity AreaActive
PROTOTYPE_IMMUNEAREA
Place a 7m immunity field on the ground for 5s.
While you are in the area, you are immune to all damage or CC from enemies outside of the area.
While in the area, all damage and cooldown reduction increased by 15%.
Stats
| Cooldown | 40 s |
|---|---|
| Cast time | 0.6 s |
| Range | 7 m |
| Target | Ground |
Granted by(1)
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Ability definition
{
"@uniquename": "PROTOTYPE_IMMUNEAREA",
"@target": "ground",
"@recastdelay": "40",
"@castrange": "7",
"@energyusage": "0",
"@castingtime": "0.6",
"@category": "instant",
"@uitype": "buff",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@ForcedMovementCastAnimMode": "PlayCastEndAnim",
"@interruptiblebyspell": "false",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"nop": {
"@target": "ground",
"@effectarearadius": "7",
"@showarearadius": "true"
},
"cceffectimmunity": [
{
"@target": "self",
"@type": "stun",
"@time": "0.28"
},
{
"@target": "self",
"@type": "root",
"@time": "0.28"
},
{
"@target": "self",
"@type": "silence",
"@time": "0.28"
},
{
"@target": "self",
"@type": "slow",
"@time": "0.28"
},
{
"@target": "self",
"@type": "forcedmovement",
"@time": "0.28"
},
{
"@target": "self",
"@type": "transformationcc",
"@time": "0.28"
}
],
"dash": {
"@movespeed": "25",
"@ruleset": "constanttime",
"@standtime": "0.22",
"@scaleAnim": "true",
"@animID": "pole_vault_jump",
"@endeffect": "PROTOTYPE_IMMUNEAREA_SEA"
}
}