Sky FallActive
PROTOTYPE_SKYFALL
Start gliding, increasing movement speed by 100% for up to 3s.
While gliding, gain *big* CC resistance and become immune to Slows.
Clump enemies in a 5.5m radius on landing.
Stats
| Cooldown | 40 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
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Ability definition
{
"@uniquename": "PROTOTYPE_SKYFALL",
"@target": "self",
"@castrange": "0",
"@recastdelay": "40",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@energyusage": "0",
"@category": "instant",
"@uitype": "buff",
"@keepmovingaftercast": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"buffovertime": [
{
"@target": "self",
"@type": "movespeedbonus",
"@value": "1",
"@time": "3"
},
{
"@target": "self",
"@type": "crowdcontrolresistance",
"@value": "1.5",
"@time": "3"
}
],
"cceffectimmunity": {
"@target": "self",
"@type": "slow",
"@time": "3"
},
"multispell": {
"@slot": "shoes",
"@blockspellslots": "others",
"@castableonlyonce": "true",
"@timewindow": "3",
"@spell": "PROTOTYPE_SKYFALL_LAND",
"@timeoutcooldown": "37",
"@extendtimewindowaftersuccessfulcastbyseconds": "0"
},
"resetcooldowns": {
"@target": "self",
"@slot": "shoes",
"@amount": "1",
"@relative": "true"
},
"pulsingspell": {
"@count": "1",
"@initialinterval": "3",
"@interval": "3",
"@spell": "PROTOTYPE_SKYFALL_LAND",
"@target": "self"
}
}