Purging ShieldActive
PURGINGSHIELD2
Create a purging shield on yourself, increasing your Defense by 50% for 4s.
Whenever you take direct damage, all buffs on the attacker will be purged (except healing over time effects).
Stats
| Energy cost | 26 |
|---|---|
| Cooldown | 35 s |
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.5 | — | 50% |
| {1} | buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "PURGINGSHIELD2",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "35",
"@energyusage": "10",
"@castrange": "0",
"@category": "buff",
"@uitype": "buff",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_PURGINGSHIELD2_BUFF_DESC",
"@descriptionlocatag": "@SPELLS_PURGINGSHIELD2_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$buffovertime[0].value$"
},
{
"@tag": "$buffovertime[0].time$"
}
]
}
},
"applyeffectoneventactive": {
"@event": "ReceiveDirectDamage",
"@applyeffecttarget": "enemy",
"@target": "self",
"@spell": "PURGE_BUFFS",
"@time": "4"
},
"buffovertime": [
{
"@target": "self",
"@type": "bonusdefensevsmobs",
"@value": "0.5",
"@time": "4"
},
{
"@target": "self",
"@type": "bonusdefensevsplayers",
"@value": "0.5",
"@time": "4"
}
],
"tintfx": {
"@color": "235, 95, 235, 225",
"@fadeintime": "0.2",
"@fadeouttime": "0.2"
},
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
}
}