RetaliateActive
RETALIATE2
Conjure a magical barrier, increasing your damage resistances by 20% for 3s.
Reflects 85% of incoming damage as magical damage.
Stats
| Cooldown | 45 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.2 | — | 20% |
| {1} | buffovertime[0].time | 3 | — | 3s |
| {2} | reflectdamageactive[0].amountpercent | 0.85 | — | 85% |
Ability definition
{
"@uniquename": "RETALIATE2",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "45",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "buff",
"@category": "buff",
"@assessment": "positive",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_REFLECT_RESISTANCES_INCREASED",
"@controllerpreferredtarget": "neutral",
"reflectdamageactive": {
"@target": "friendall",
"@damagetype": "all",
"@astype": "magic",
"@amountpercent": "0.85",
"@time": "3"
},
"buffovertime": [
{
"@type": "physicalarmor",
"@value": "0.20",
"@target": "self",
"@time": "3"
},
{
"@type": "magicresistance",
"@value": "0.20",
"@target": "self",
"@time": "3"
}
],
"spelleffectfx": {
"@constraintpreset": "pointconstraint",
"@fadeouttime": "1"
}
}