Searing FlameActive
SEARING_FLAME
Combine up to two abilities. The combo resets after 5s.
1st, 2nd & 3rd Searing Flame:
Fire a Searing Flame in the targeted direction, dealing 312 magical damage to the first enemy hit.
Ignites the enemy, dealing 139 magical damage over 4s.
Hit at least one enemy to continue the combo.
4th Furious Flame:
Fire a Furious Flame in the targeted direction, dealing 631 magical damage.
Ignites the enemy, dealing 139 magical damage over 4s.
Stats
| Energy cost | 16 |
|---|---|
| Cooldown | 1.5 s |
| Cast time | 0.3 s |
| Range | 18 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Vendetta's WrathElder's Infernal StaffElder's Fire StaffElder's Wildfire StaffElder's Brimstone StaffElder's Blazing StaffElder's DawnsongElder's Flamewalker Staff
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SEARING_FLAME_STACK.dummy[0].time | 5 | — | 5s |
| {1} | $SEARING_FLAME_EFFECT.directattributechange[0].change | -99 | ×3.153 | 312 |
| {2} | $SEARING_FLAME_DOT.attributechangeovertime[0].totalchange | -44 | ×3.153 | 139 |
| {3} | $SEARING_FLAME_DOT.attributechangeovertime[0].time | 4 | — | 4s |
| {4} | $FURIOUS_FLAME_EFFECT.directattributechange[0].change | -200 | ×3.153 | 631 |
Ability definition
{
"@uniquename": "SEARING_FLAME",
"@target": "ground",
"@castingtime": "0.3",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "1.5",
"@energyusage": "5",
"@castrange": "18",
"@uitype": "damage",
"@category": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_SEARING_FLAME_STATBLOCK",
"@unlockedtoequip": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@target": "enemy",
"@position": "atcaster",
"@rotation": "castdirection",
"@effect": "SEARING_FLAME_EFFECT",
"@time": "0.81",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"@visible": "false",
"@skillshotindicatormax": "18",
"@skillshotindicatormin": "18",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"area": {
"shape": {
"node": {
"@distance": "A 0:0.5; 0.6:16.5",
"circle": {
"@radius": "1.5"
}
}
}
}
}
}