CleanseActive
SELF_CLEANSE
Create a purifying circle with a 4m radius at your feet, cleansing all Crowd Control effects and debuffs (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.
Stats
| Cooldown | 20 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(16)
Elder's Mercenary HoodT3–T8
Elder's Harvester CapT4–T8
Elder's Fisherman CapT4–T8
Elder's Skinner CapT4–T8
Elder's Miner CapT4–T8
Elder's Quarrier CapT4–T8
Elder's Lumberjack CapT4–T8
Elder's Hunter HoodT4–T8
Elder's Assassin HoodT4–T8
Elder's Stalker HoodT4–T8
Elder's Royal HoodT4–T8
Elder's Hellion HoodT4–T8
Elder's Mistwalker HoodT4–T8
Elder's Specter HoodT4–T8
Elder's Hood of TenacityT4–T8
T8_HEAD_LEATHER_PROTOTYPET8
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | applyspell[0].effectarearadius | 4 | — | 4m |
Ability definition
{
"@uniquename": "SELF_CLEANSE",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@castrange": "0",
"@energyusage": "0",
"@uitype": "buff",
"@category": "instant",
"@hidespelleffecticon": "false",
"@assessment": "positive",
"@castablewhensilenced": "true",
"@castablewhenstunned": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"applyspell": {
"@spell": "CLEANSE",
"@target": "friendall",
"@effectarearadius": "4"
}
}