Rejuvenating SprintActive
SPRINTHOT
Start to Sprint, increasing your Move Speed by 80% and healing you for 109 Health over 5s.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's Soldier BootsElder's Harvester WorkbootsElder's Fisherman WorkbootsElder's Skinner WorkbootsElder's Miner WorkbootsElder's Quarrier WorkbootsElder's Lumberjack WorkbootsElder's Knight BootsElder's Guardian BootsElder's Royal BootsElder's Graveguard BootsElder's Demon BootsElder's Duskweaver BootsElder's Judicator BootsElder's Boots of ValorT8_SHOES_PLATE_PROTOTYPE
Granted by(16)
Elder's Soldier BootsT2–T8
Elder's Harvester WorkbootsT4–T8
Elder's Fisherman WorkbootsT4–T8
Elder's Skinner WorkbootsT4–T8
Elder's Miner WorkbootsT4–T8
Elder's Quarrier WorkbootsT4–T8
Elder's Lumberjack WorkbootsT4–T8
Elder's Knight BootsT4–T8
Elder's Guardian BootsT4–T8
Elder's Royal BootsT4–T8
Elder's Graveguard BootsT4–T8
Elder's Demon BootsT4–T8
Elder's Duskweaver BootsT4–T8
Elder's Judicator BootsT4–T8
Elder's Boots of ValorT4–T8
T8_SHOES_PLATE_PROTOTYPET8
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.8 | — | 80% |
| {1} | attributechangeovertime[0].totalchange | 57.6 | ×1.898 | 109 |
| {2} | buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "SPRINTHOT",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@category": "movementbuff",
"@uitype": "movement",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_SPRINTHOT_BUFF_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"buffovertime": {
"@type": "movespeedbonus",
"@value": "0.8",
"@target": "self",
"@time": "5"
},
"attributechangeovertime": {
"@target": "self",
"@attribute": "health",
"@change": "14.4",
"@initialinterval": "0.5",
"@interval": "1",
"@count": "4"
},
"spelleffectfx": {}
}