Stun RunActive
STUNRUN
Start running, increasing your Move Speed by 30% for up to 4s.
The first attack while running will stun the targeted enemy for 3.4s and end your increased Move Speed.
Stats
| Energy cost | 46 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Target | Self |
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.3 | — | 30% |
| {1} | buffovertime[0].time | 4 | — | 4s |
| {2} | $STUNRUN_EFFECT.stun[0].time | 2.11 | ×1.613 | 3.4s |
Ability definition
{
"@uniquename": "STUNRUN",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "14",
"@castrange": "0",
"@category": "movementbuff",
"@uitype": "movement",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STUNRUN_BUFF_DESC",
"@unlockedtoequip": "false",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$buffovertime[0].value$"
},
{
"@tag": "$buffovertime[0].time$"
},
{
"@tag": "$$STUNRUN_EFFECT.stun[0].time$"
}
]
}
},
"buffovertime": {
"@type": "movespeedbonus",
"@value": "0.30",
"@target": "self",
"@time": "4"
},
"applyspell": {
"@spell": "STUNRUN_HIT",
"@target": "self"
},
"spelleffectfx": {}
}