LimitbreakerActive
SWORD_BERSERK_RUN_RE
Combine up to two abilities. The combo resets 6s after the first ability has ended.
1st Reach Limits:
Concentrate your power, increasing your Move Speed by 30% while channeling for up to 2s.
Increases all damage you deal by 35% for 6s.
Ending the channel enables the next combo ability.
2nd Limitbreaker:
Swipe your sword twice in a cone in front of you, dealing 400 physical damage with each swipe.
Stats
| Energy cost | 21 |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SWORD_BERSERK_RUN_RE.channeling.totalduration | 2 | — | 2s |
| {1} | $SWORD_BERSERK_RUN_RE.channeling[0].buffovertime[0].value | 0.3 | — | 30% |
| {2} | $SWORD_BERSERK_RUN_STACK_DD_RE.buffovertime[0].value | 0.35 | — | 35% |
| {3} | $SWORD_BERSERK_RUN_STACK_DD_RE.buffovertime[0].time | 6 | — | 6s |
| {4} | $SWORD_BERSERK_RUN_FIRST_HIT_EFFECT_RE.directattributechange[0].change | -112 | ×3.573 | 400 |
| {5} | $SWORD_BERSERK_RUN_MULTI_RE.multispell[0].timewindow | 6 | — | 6s |
Ability definition
{
"@uniquename": "SWORD_BERSERK_RUN_RE",
"@target": "self",
"@castingtime": "0",
"@castupperbodyblendtime": "0.025",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "0",
"@energyusage": "6",
"@castrange": "0",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "true",
"@interruptiblebyspell": "true",
"@keepmovingaftercast": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2_MULTI",
"@namelocatag": "@SPELLS_SWORD_BERSERK_RUN",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SWORD_BERSERK_RUN_RE.channeling.totalduration$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_RE.channeling[0].buffovertime[0].value$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_STACK_DD_RE.buffovertime[0].value$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_STACK_DD_RE.buffovertime[0].time$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_FIRST_HIT_EFFECT_RE.directattributechange[0].change$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_MULTI_RE.multispell[0].timewindow$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$$SWORD_BERSERK_RUN_RE.energyusage$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_RE.castingtime$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_RE.channeling[0].totalduration$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_RE.castrange$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_RE.recastdelay$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_MULTI_HIT_AREA_RE.energyusage$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_MULTI_HIT_AREA_RE.castingtime$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_MULTI_HIT_AREA_RE.castingtime$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_MULTI_HIT_AREA_RE.castrange$"
},
{
"@tag": "$$SWORD_BERSERK_RUN_MULTI_HIT_AREA_RE.recastdelay$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0",
"@effectinterval": "2",
"@effectcount": "2",
"@energyusage": "0",
"@disruptionfactor": "0",
"@allowcancel": "true",
"@allowmovement": "true",
"@upperbodychannelinganim": "true",
"@standtime": "0",
"@endeffect": "SWORD_BERSERK_RUN_MULTI_RE",
"@endeffecttarget": "caster",
"@cancelpreventsendeffects": "false",
"@interruptpreventsendeffects": "false",
"buffovertime": [
{
"@target": "self",
"@time": "2",
"@type": "movespeedbonus",
"@value": "0.3",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "physicalattackdamagebonus",
"@value": "0.35",
"@time": "2",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "magicattackdamagebonus",
"@value": "0.35",
"@time": "2",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "physicalspelldamagebonus",
"@value": "0.35",
"@time": "2",
"@linktochanneling": "true"
},
{
"@target": "self",
"@type": "magicspelldamagebonus",
"@value": "0.35",
"@time": "2",
"@linktochanneling": "true"
}
]
}
}