Inertia RingActive
TAR_RING
Create a 2.5 thick ring in a 6.5m radius around you, lasting 4s.
Slows enemies passing through the ring by -80% (ignoring Crowd Control resistance).
Stats
| Energy cost | 13 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.5 s |
| Range | 8 m |
| Target | Self |
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[1].arc[0].width_end | 2.5 | — | 2.5 |
| {1} | spelleffectarea[1].arc[0].innerradius_end | 6.5 | — | 6.5m |
| {2} | spelleffectarea[1].time | 4 | — | 4s |
| {3} | $TAR_RING_EFFECT.buffovertime[0].value | -0.8 | — | -80% |
Ability definition
{
"@uniquename": "TAR_RING",
"@target": "self",
"@castingtime": "0.5",
"@hitdelay": "0",
"@energyusage": "4",
"@recastdelay": "20",
"@castrange": "8",
"@category": "instant",
"@uitype": "crowdcontrol",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"area": {
"shape": {
"arc": {
"@angle": "360",
"@innerradius": "6.5",
"@outerradius": "9"
}
},
"fill": {
"arc": {
"@angle": "360",
"@innerradius": "6.5",
"@outerradius": "7-10"
}
}
}
},
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "none",
"@time": "4",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"arc": {
"@angle": "360",
"@innerradius": "6.5",
"@outerradius": "9"
}
}
}
},
{
"@target": "enemy",
"@effect": "TAR_RING_EFFECT",
"@removeonleave": "true",
"@time": "4",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"arc": {
"@angle": "359.99",
"@innerradius": "6.5",
"@outerradius": "9"
}
}
}
}
],
"applyspell": {
"@spell": "MIMIC_COOLDOWN",
"@target": "self",
"IfTargetItemTypeEquipped": {
"@slottype": "mainhand",
"@shopsubcategory1": "arcanestaff"
}
}
}